Blink
You blink, and six months go by. That’s what having kids is like, apparently. I could swear we were just gearing up for Thanksgiving, and now it’s spring and the daffodils are springing up. I just realized how long it’s been since I’ve even seen some of my closest friends. I used to joke about asking “What year is it?” And now, well, that question is starting to seem more legitimate every day.
But haven’t got a lot of news, really. Lots of time spent at work, and a business trip to California. Saw my sister and brother-in-law out there, and their little girl. Worked on the house a bit during the cold months: We have a proper ladder to the garage attic now, and the garage is not exactly clean but cleaner than it used to be. Spent some of the time going to doctors for my injured foot. And Alan’s growing fast; he’s at nearly 18 months now and running around like a lunatic. Kid’s cute as a button, and my wife and I couldn’t be more pleased.
Got a little bit of work done on SpaceMonger’s scanner, but nothing really notable. I’d like to get the core scanner 64-bit compatible and change how it shares data between threads; that’ll improve both performance and stability, and early experiments with it have been promising, but again, time just slips away from me.
Smile
I’ve made a handful of commits to the Smile interpreter. It consumes a lot of my driving-to-work and standing-in-the-shower brain cells. The interpreter is slow as heck (s’what I get for writing it in C#), but the performance can be fixed over time (or a better interpreter can be written). More importantly, it works, and is really quite unlike any programming language I’ve ever used, and I’ve used quite a lot of them. Smile reads simply, a little like a mash between BASIC and JavaScript and Ruby, but it’s actually Lisp and Smalltalk under the hood: Stupid-crazy powerful. I can do things in one line of code in it that would have required large whole programs in C. I don’t have macros or continuations yet (and you have no idea how much I want both of those), but I still can’t get over the fact that it works. This bizarre idea I had fifteen years ago that you could add an object-oriented syntax translation layer on top of Lisp to de-Lisp-ify it actually works, and not only looks good but feels good.
I own smile-lang.org, and I’ve been thinking about possibly publishing the interpreter there for download. I have some (hidden) documentation there right now. I want the interpreter to be open-source — I’ll probably host it on Github, and the source is under an Apache license — but I’m still nervous about sharing a work-in-progress. Things still change in it as I work on it, and as we found the other day, some programs from last year wouldn’t work under the latest interpreter. Many would, but a few were quite busted.
It’s a tough question for me: Share it, and let people complain that stuff is incomplete and some stuff doesn’t work; or keep it private until it’s more polished?
So I’m opening up comments on this posting, because after a year of working on Smile, I really can’t decide about sharing it. If you have a thought over the next month or so, feel free to write a comment, as long as it’s constructive. If the crowd leans toward sharing, I’ll do that; and if not, well, I’ll keep muddling along as I have been until the code’s pretty solid in, say, 2017.
Anyway, that’s that. It’s late, and I’m tired. And yes, 9:30 PM is apparently now late. You see what having kids does to you?